3DoF on Windows in SBS 3D Mode


Are there plans to add a standard 3DoF driver for Windows in order to use games/Unreal/Blender in SBS mode?



Hi, sorry but no. I’m afraid that we don’t have such a plan. We will have other solution.

I must admit I do not understand what is causing such persistent shooting of self in the foot.
What benefit is Nreal pursuing by denying OpenXR and 3DoF on Windows? Is this something Qualcomm is blocking for Nreal?
After all it’s been 3 years without much progress on this front.
Help me understand please.

If not a driver, will there be a way to use 3DoF on Windows in games/Unreal/Blender through a proxy app or through plugins?

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