Are the Hand Tracking conflicts with Plane Detection and Image Tracking?

I tried to use Hand Tracking and Image Tracking together
But the app crushed…and it was the same when I did hand tracking with Plane Detection.
Is there any solution? Or just these functions are conflict at this time?

Weird, in my project I use both as well and it works fine.
How is your setup?

I use plane detection to detect the ground and then instantiate a prefab with the handgesture. In another I use imagetracking to instantiate 2 buttons on a specific place which I can click on using hands.

My session config had plane detection on horizontal and image tracking enabled