I apologize if this question has been asked before, and also about my potential ignorance in general.
I am trying to develop a Unity application that runs in 3D mode natively on the XReal Beam device, however without success so far. I believe I have followed all of the steps in the documentation closely, however when I try to launch the built APK on the Beam while connected to my XReal Air 2 Pro device, the Unity logo appears, and then after some time I get the message to connect my glasses and only one option, to quit the application. All that even though the glasses are for sure connected and recognized.
I would really appreciate some help in resolving the above issue. Finally, I have not been able to find any information so far in the documentation regarding mapping the physical buttons on the Beam devices to application functions in Unity. I believe this is possible, so I would really appreciate it if someone could point me to the right direction.
Thank you in advance for the help.