VERY interesting! I see you’re using VMOS PRO in combination with Screen Stream over HTTP in order to achieve this. Any latency or stability issues?
Yes, the latency was very high for the streaming, about a full second delay. I was kinda hopping that VOMS would have a separate private IP to connect it directly to my main android, but they both share it so I had stream through my wifi router.
Plus VOMS doesn’t support Bluetooth so there was no way for me to control the apps in it. I had to connect the controller to the PC directly and play the game from there.
The only remote access I can find that is accessable through a web browser was TeamViewer, but unfortunately browser access is limited to their subscription plans which I’m not keen on paying 🤷
Still looking for better alternatives but it’s very hard to find one. Apparently accessing android from a browser isn’t in high demand
Wow, that’s really interesting.
OK got a bit of breakthrough.
It just hit me that my ROG 3 phone has hotspot (which I can keep active while wifi is on). Thought if I turned it on that it will give me a separate IP for the VM
Now I have a second network wlan1. I tried it and it streams directly from VM to the parent android.
Now there is still lag but that’s how the HTTP stream app works. It wasn’t meant to stream 1:1 but there is an obvious decrease in latency. Almost 0.5 second delay now.
Still looking for more ways to get a better performance with this
great work… Hope the Nreal devs are reading these forums… My Nreal glasses are collecting dust allowing the use of 2D apps would open up the whole android ecosystem