I am using Unity SDK 2.1.0 and put FPSStreamingCast prefab into my scene.
After tried on my nreal light, after click record and stop. Nothing happened and I cannot find the video in /data/data/xxx/files or any other places.
Even I tried on Windows I still cannot get the output video in Application.persistentDataPath.
Any comments on that? Thx.
I am using V50s BTW.