Hand tracking via Unity XR plugin

Hello NReal,

I’d like to enable hand tracking in Figmin XR, but I am waiting until the Unity XR plugin supports getting this data. Do you have an estimate of when this might be available?.

Thanks!

Hi, JavierD,

We have released NRSDK 1.7.0 that offers a better handtracking feature. Unity XR plugin mainly supports single pass rendering, while most features should be implemented via NRSDK. It’d be good if you use both.

Thank you!