Hand tracking via Unity XR plugin

Hello NReal,

I’d like to enable hand tracking in Figmin XR, but I am waiting until the Unity XR plugin supports getting this data. Do you have an estimate of when this might be available?.


Hi, JavierD,

We have released NRSDK 1.7.0 that offers a better handtracking feature. Unity XR plugin mainly supports single pass rendering, while most features should be implemented via NRSDK. It’d be good if you use both.

Thank you!