The Nreal-Tower demo requires an 40x40cm sized AR Marker, which is for the most people impossible to print, because it would require at least an DIN A2 printer. Someone tried to cut and glue it to a big picture?
Don’t have my printer with me either (having to print something annoyed me the most) I used tape to connect them. Stapler might work too
A4 did not work for me, btw. Maybe I did not bring my nose close enough to the sheet.
We should integrate the marker encoding into the unity app, so that we could define our own markers on the fly in-game. Since it’s probably only x64 code that we have available right now, a server solution or an emulating wrapper might work. @nreal Do we have access to
the sources of the marker encoder?
Still hope that we get better spot recognition out of the box in the near future (then again, i had to get another phone to run hand tracking…).