How to manually udpate headpose?

Hi, guys.

I want to manually change the position and rotation of the head pose.

It seems that the head pose is maintained by the native level and can only be updated by the transform of CenterAnchor. but it requires the function NRInput.GetControllerAvailableFeature(ControllerAvailableFeature.CONTROLLER_AVAILABLE_FEATURE_HAPTIC_VIBRATE) to be true, but in my case it always returns false.

Sorry for delayed reply. It is recommended to add a parent transform to “NRCameraRig” (head pose transform), and then manually modify it’s position.

Thank you very much, it does work!