Is there a method in Nreal to move objects?

I want to get the same method to move a screen like that.

If you got an idea i’m listening you,

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Quick and dirty way is to attach the object to the laser pointer.

In Unity terms, just set the laser object as a parent to movable object.

Thank a lot :smiley: I gonna try that

Hey, please check unity manual:

This or similar should work. Just add a cube to your scene and a box collider is necessary.

Additionaly you need a nrcamerarig and nrinput (nrsdk) + eventsystem with standard input module (unity).

Nevertheless check unity3d documentation (event system) for further steps like resize objects.

Have a good week!


Hey, Thank you for this answer :smiley: