New Hand Tracking in V1.9 NRSDK!

Hi developers, we released a new version of NRSDK----V1.9 :boom: :boom:.

The most important update is about Hand Tracking, which is more stable and robust compared with the previous version :wave: :wave:. If you are working on projects that adopt Hand Tracking, please feel free to try V1.9 NRSDK. Any feedback about Hand Tracking of this new version is much appreciated. :smiling_face_with_three_hearts: :smiling_face_with_three_hearts:

Curious about other new updates? Please check here: NRSDK 1.9.1 - NRSDK
Feedbacks? Please drop to :point_right:: developer@nreal.ai

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Works much better and reliable!

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In my projects if I use 1.8 I can use the RG camera-record, but if I use 1.9.1, MP4 videos appear in 0 Bytes.

Samsug Galaxy 21 Ultra
Unity 2020 .3.15f2

Hi developer. Please disable ‘Multirendering’ function which is in Unity–Player Setting.

2 Likes

Thanks, that was it, it worked

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There might be an issue updating from 1.8.0 to 1.9.1.

Assets\NRSDK\Scripts\Subsystems\Device\NRDeviceSubsystem.cs(455,44): error CS0246: The type or namespace name 'NRGlassControlKeyEvent' could not be found (are you missing a using directive or an assembly reference?)

Looks like a class is missing.

Try reimporting the package.
Delete the NRSDK folder and import again.