Hi everyone, I’ve created a scene in unity which I’m running on the Nreal Light, everything is working well but in the build for Nreal I sadly have no post processing.
All cameras have post processing enabled
URP setting and renderer asset have post enabled
I can see post processing in the Editor
post processing works if I run the app without the glasses
Am I missing something?
Edit:
The only thing in the postprocessing right now is bloom