Nreal Light Glassser supports mobile phones

Hi all developers,I want to know whether this Nreal Light Glassser only supports the mobile phones mentioned in the NRSDK User Guide? Can it support Huawei Mate30ProE? Because I follow the example made in the NRSDK User Guide, it always shows an error.
“Please connect your Nreal Light Glassser”
However, it is normal for mobile phones to cast screens.

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Good day and welcome to forums :slight_smile:

The glasses require you to install Nebula first to be able to run the examples.

Thanks, I’m going to try it.