Occlusion, World Map support?

Hi, I have 2 questions about nreal:

  1. Is there any function for occlusion?
    So virtual object can be behind real object.
    Or if Nreal dev kit support the depthAPI from ARCore so I can implement it myself?

  2. As there is a feature point I think, is there a world map feature?
    For example, saving and loading world map for consistent AR session.

Thank you for any help and answer!

Sorry we do not support these functions for the moment.

are there any plans?

I see, I hope there is any plan for this.

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