OpenXR support for NReal

Any news on adding OpenXR support to NReal?

I really need a update on this as well, since I thought they wouldve had it by now since they said it last year

Xreal have no intention of adding consumer support for OpenXR, it’s now a paid business feature. Source: Reddit - Dive into anything

If compatibility with Open XR is required, it would necessitate our development team providing additional support and preparation work upfront, as well as ongoing maintenance. I’m sorry, but currently, we only provide paid Open XR compatibility support for our B2B customers.
In my opinion, our team will reassess the plan if we receive more feedback from the developers and our community.

Naturally Xreal knows how the optics on this look, so it’s impossible to find any information.

This is a huge mistake, and will just limit the amount of apps available for the devices. We are in possession of an Nreal Light specifically for the purpose of porting an OpenXR app to it, but without this being freely available, the devices are effectively e-waste to the XR community.

@Mr.FarePlay @Komi