Plane detection problem


I’m trying to make a simple plane detection but I can’t manage to make it work. When I compile the example HelloMR, everything is fine but when I try to make it in a new scene it doesn’t, even when I use the same script (PlaneDetector).

It doesn’t show any errors, it just doesn’t work…

These are the hierarchy of the scene and the inspector of the PlaneDetector:

As you can see, it is exactly the same as the example in the SDK. Am I missing something?

Thanks in advance!

try to check that the session Config has been enabled to detect planes when you create a new scene


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It has worked! thank you very much.

But I don’t understand why in my scene it didn’t work but in the demo scene it did, if that scriptable is for the whole proyect.

Ok I just realize that the SDK has it’s own instance for the demos.

Thanks a lot.

No worries!! Happy to help