Hello, is anyone having issues with their Unity projects recently? I tested my app 2 weeks ago and everything seemed to work just fine. Today I built the new version and the entire app is utterly useless now. It’s like the 3 cameras are all oriented different or something. I also tested previous versions that worked before and it’s the same on all of them.
I’ve never had that happen in the glasses, but I often end up with the camera feeds split in the Unity Editor in game view, which is annoying when your’e trying to judge placements.
Have you tried re-instralling the SDK, or pulling in a new version of the Camera Rig prefab?
Yeah I changed the SDK to the newest version and it’s working now. Really strange though, one day it was working just fine and the next everything was messed up, even previous versions of the app that worked perfectly before. My best guess is that Nebula got a ghost update and it messed something up witth the compatibility of the older SDK?