Hello, has anyone managed to get any of the following working?
ThreeJS / ReactThreeFiber
React-XR
Any combination of ThreeJS and NReal?
Thanks! Philip
Hello, has anyone managed to get any of the following working?
ThreeJS / ReactThreeFiber
React-XR
Any combination of ThreeJS and NReal?
Thanks! Philip
I have tested the samples from the github page and they seem to work with the FarePlay app:
Link to the FarePlay WebXR update post. It explains the current limitations:
https://community.nreal.ai/t/fareplay-for-nreal-release-v0-50-is-out-we-got-webxr/997
I do apologize for the quality of the WebXR in my app. Its just the first iteration and Iām planning on making it better in the future.
Please note that if you want to test the FarePlay, please wait for the v50.4 version. I discovered a bug while testing today that prevented dragging out links from the web browser. I fixed and uploaded the new version (50.4) to the Play Store, but it may take a while for the update to show.
Hi, this is interesting.
However I wish to write my app in threejs and deploy it as an app.
I see most apps are done with Unity on NReal, however my ideal development environment would be ThreeJS in NReal.
ThreeJS react-three-fiber can deploy to mobile on android and iphone https://twitter.com/0xca0a/status/1460569744185217026
It can deploy using Expo
Do you think using expo could output the right image to the correct eyes, left and right?