Has anyone tried this:
To develop a solution that uses your laptop camera to track head movement for the Xreal Air 2 Pro with Nebula, you’ll need to implement a system that can capture and analyze video input from your laptop’s camera and translate head movements into control signals for Nebula. Here are the general steps to achieve this:
1. Install Necessary Libraries
You’ll need several libraries to handle video input, face tracking, and possibly to interface with Nebula. Popular libraries for these tasks include OpenCV for video capture and face tracking, and possibly a library like pyautogui
for sending control signals.
bash
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pip install opencv-python pyautogui
2. Capture Video from Laptop Camera
Use OpenCV to capture video input from your laptop’s camera.
python
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import cv2
cap = cv2.VideoCapture(0) # 0 is the default camera
while True:
ret, frame = cap.read()
if not ret:
break
cv2.imshow('Camera', frame)
if cv2.waitKey(1) & 0xFF == ord('q'):
break
cap.release()
cv2.destroyAllWindows()
3. Implement Head Tracking
OpenCV includes a built-in face detector. You can use this to track the position of your face and infer head movements.
python
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import cv2
# Load the pre-trained Haar Cascade for face detection
face_cascade = cv2.CascadeClassifier(cv2.data.haarcascades + 'haarcascade_frontalface_default.xml')
cap = cv2.VideoCapture(0)
while True:
ret, frame = cap.read()
if not ret:
break
gray = cv2.cvtColor(frame, cv2.COLOR_BGR2GRAY)
faces = face_cascade.detectMultiScale(gray, scaleFactor=1.1, minNeighbors=5, minSize=(30, 30))
for (x, y, w, h) in faces:
cv2.rectangle(frame, (x, y), (x+w, y+h), (255, 0, 0), 2)
# Add your code here to track head position and movements
cv2.imshow('Camera', frame)
if cv2.waitKey(1) & 0xFF == ord('q'):
break
cap.release()
cv2.destroyAllWindows()
4. Calculate Head Movements
Track the position of the face in each frame and calculate the movement.
python
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import numpy as np
previous_position = None
while True:
ret, frame = cap.read()
if not ret:
break
gray = cv2.cvtColor(frame, cv2.COLOR_BGR2GRAY)
faces = face_cascade.detectMultiScale(gray, scaleFactor=1.1, minNeighbors=5, minSize=(30, 30))
for (x, y, w, h) in faces:
cv2.rectangle(frame, (x, y), (x+w, y+h), (255, 0, 0), 2)
current_position = (x + w//2, y + h//2)
if previous_position is not None:
dx = current_position[0] - previous_position[0]
dy = current_position[1] - previous_position[1]
# Use dx and dy to control Nebula
previous_position = current_position
cv2.imshow('Camera', frame)
if cv2.waitKey(1) & 0xFF == ord('q'):
break
cap.release()
cv2.destroyAllWindows()
5. Send Control Signals to Nebula
This part will depend on how Nebula accepts input for head movement. Assuming you can control Nebula via keyboard or mouse emulation, you can use pyautogui
.
python
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import pyautogui
def control_nebula(dx, dy):
if dx > 0:
pyautogui.moveRel(dx, 0)
elif dx < 0:
pyautogui.moveRel(dx, 0)
if dy > 0:
pyautogui.moveRel(0, dy)
elif dy < 0:
pyautogui.moveRel(0, dy)
# Integrate this function within your main loop where dx and dy are calculated
Full Integration
Combine the above steps into a cohesive script.
python
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import cv2
import pyautogui
import numpy as np
face_cascade = cv2.CascadeClassifier(cv2.data.haarcascades + 'haarcascade_frontalface_default.xml')
cap = cv2.VideoCapture(0)
previous_position = None
while True:
ret, frame = cap.read()
if not ret:
break
gray = cv2.cvtColor(frame, cv2.COLOR_BGR2GRAY)
faces = face_cascade.detectMultiScale(gray, scaleFactor=1.1, minNeighbors=5, minSize=(30, 30))
for (x, y, w, h) in faces:
cv2.rectangle(frame, (x, y), (x+w, y+h), (255, 0, 0), 2)
current_position = (x + w//2, y + h//2)
if previous_position is not None:
dx = current_position[0] - previous_position[0]
dy = current_position[1] - previous_position[1]
control_nebula(dx, dy)
previous_position = current_position
cv2.imshow('Camera', frame)
if cv2.waitKey(1) & 0xFF == ord('q'):
break
cap.release()
cv2.destroyAllWindows()
This script will detect your face, track its movement, and send corresponding control signals to Nebula. Adjust the control_nebula
function as needed based on the specific input requirements for Nebula.