When I build an .apk using the NRSDK I see that you are using tflite as a dependency that is directly packaged into the project. Since I want to leverage my own recognition system implemented on the Android side using tflite, I’m running into a conflict since the libtensorflowlite_jni.so is already shipped with the NRSDK.
What version of tflite are you using and can this dependency be controlled from within a Unity project so I can sync that dependency with the Android library I’m building?